<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
    <script src="../assets/js/three.js"></script>
</head>
<body>
<script>
    const renderer = new THREE.WebGLRenderer()
    renderer.setSize(window.innerWidth, window.innerHeight)
    document.body.appendChild(renderer.domElement)

    const scene = new THREE.Scene()
    const camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 500)
    camera.position.set(0, 0, 100)
    camera.lookAt(0, 0, 0)

    const points = []
    const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 })
    points.push(new THREE.Vector3(-10, 0, 0))
    points.push(new THREE.Vector3(0, 10, 0))
    points.push(new THREE.Vector3(10, 0, 0))

    const geometry = new THREE.BufferGeometry().setFromPoints(points)
    const line = new THREE.Line(geometry, material)

    scene.add(line)
    renderer.render(scene, camera)
</script>
</body>
</html>
